Thursday, January 17, 2008

Working Practices 6

I have mapped some of the textures using planar mapping and UV texture editor to create a PSD file in Maya. Planar mapping is probably not ideal because it is a flat straight through image that distorts along the sides but to be honest, I don't think it matters for this project because of the abstract element.
Below is a picture of the cow's head, I think it worked out quite well.



Here's the farmer's body textured.

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